Tuesday, 19 April 2016

Feedback From Trailer 1.0

We got quite a lot of feedback from our audience in relation to our first trailer. The game footage clearly confused some people, one person stating it to be "Call of Duty" rather than from the Slenderman game. Therefore, we decided to cut the majority of the game footage and just leave a snippet of it in at the start and end. The sound was also rather mismatched, and many people commented that it was "confusing" or "not relevant", so we went back and decided to follow along the path of "Sinister" more and have sound effects rather than music. What stood out most for us was the apparent lack of tension and fear built up, feedback telling us "it wasn't that scary - more jumps!" or that the speed was "too slow". We decided to add more semantic signifiers of the horror genre, like the Ouija board and the knife, as well as cutting out shots and shortening them to increase pace and tension.