Charlotte Morris A2 4270
Thursday, 28 April 2016
Wednesday, 27 April 2016
Tuesday, 26 April 2016
Wednesday, 20 April 2016
Props and Costumes
We kept our props simple but significant to our genre. We used a knife in one scene, which is highly symbolic of horror films thanks to 'Psycho' and slashers like 'Scream'. Knives signify death, murder and danger within horror, therefore perfect for the intensity we wanted. The use of the knife in our trailer indicates that our antagonist has pushed our characters to the edge, forcing them to want to protect themselves from this supernatural being.
We also used a Ouija board, another highly symbolic prop within the horror genre. It signifies the danger of messing with the unknown and supernatural, often ending in death as seen in 'Paranormal Activity'. We used the Ouija board as a way to give reason for our characters going to the woods, and thus emphasises the stereotype of teenagers in horrors often causing chaos when they decide to mess with the unknown.
The costuming for our characters were dark clothes, coats and boots. They helped to identify our characters as being sturdy and resourceful, but also put emphasis on the horror trope of teenagers willingly chasing after danger. We chose for our female character to not wear anything that would sway her towards being sexualised or
considered to be virginal, as we felt that this was not in essence of what our trailer was about. As Shira Chess says, "It is important to note that few of the retellings identify exactly what kind of monster the Slender Man might be, and what his specific intentions are - these points all remain mysteriously and usefully vague." Therefore, it creates more fear with the lack of knowledge of what our antagonist preys on, and so by using simple, plain clothing we emphasise that you could be anyone or no-one and he may still attack.
Filming For Our Trailer
Filming for our trailer proved an interesting task. We had to circulate through multiple different actors in order to be able to film whenever necessary and get the right look for what we wanted. Our filming occurred mainly in the evening to get the dusky effects and the darkness of night, which is similar to the game, but of course it is much harder to film in the dark. Therefore we bought some outside LED lights in cool white to help light up what we needed to and keep the cold, isolated feel. Filming in winter was also a big bonus for us, as the decay and blandness of everything added to the feeling of isolation and fear. However, we also had to bear in mind that in winter there is a lot of wind, and so we used a RHODE video microphone to help combat some of the feedback from this. We experimented with a variety of different angles and shot types, adjusting the ISO to create certain colours and effects with the lighting. We also learnt new skills while filming, such as using a tripod when filming a running shot to help counter some of the shakiness of the camera and get the desired height. We also learnt the different effects created with manual and automatic focus, and used manual focus predominantly to get the crispness we desired.
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