Wednesday, 18 November 2015

Analysing Horror - Until Dawn

Until Dawn is a interactive survival horror game developed by Sony for PlayStation 4 and released in 2015. The game revolves around a group of friends spending the night at a log cabin on the anniversary of disappearance of two of their friends. As the night progresses, they have to survive a crazed serial killer and something more sinister until dawn. The game employs a technique called the 'Butterfly Effect' - the choices the player makes will carve the story of the rest of the game - and this is incredibly immersive for the player.

I thought that the concept of friends together is similar to ours, and the use of the supernatural Wendigos is similar as well to our use of Slender man. I also feel that the cover for it is something we should use as inspiration for our poster with it's simplistic design that conveys the genre and use of time, and the idea of something sinister and uncontrollable watching their every move.